![]() None of those may help much, so you may be stuck doing this: – In the OpenGL page of Preferences, toggle the “use texture RAM for bg images” and see if it makes a difference. – Try converting the AVI into an image sequence (JPG or PNG). Note that you won’t be able to use DV AVIs - if you get an error message that tells you that the codec the clip uses is not supported by the “old method of loading AVIs”. Check that and see if it speeds things up. – In Preferences there is a “use old method of loading AVIs” checkbox. Video formats tested (with high / low bit rates): Video frame rates tested: 30fps, 29.97fps Through trial-and-error, and technical support assistance, I’ve manipulated these variables: Here is a description of the conditions and computing environment: This is the case when no particle emitters have been added.Īny help would be greatly appreciated. The PI program controls are very slow to respond. ![]() The video plays at about 2 frames per second. ![]() The problem is that PI slows to a crawl after I import the video. If this is not the correct approach, I’d appreciate knowing how others do it. It seems to me that the best way to match the particle effects to the video is to play them together in real time. I’d hoped that I could import a video and use it as a background.
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